Everything You Want to Know About Bone Conduction
Bone conduction technology. To anyone hearing about it for the first time, the idea sounds either cool or totally bizarre. We’ve put together answers to the most frequently asked questions about bone conduction tech, along with a lot of information that no one asked for...
What problem should the next big tech innovation solve?
Is a smartphone a product that consumers love, or is it a product they are addicted to? Is Facebook an access point to human connection, or a flood of advertising and irrelevant media? Why do we spend so much of our time and attention on technology that doesn’t actually help us accomplish our goals?
7 Free Apps That Will Reduce Your Screen Time
Time is our most valuable, finite resource. We can’t control whether or not we use it; the only thing we can control is how we use it. In 2019, Rescue Time published stats gathered from the data of 11,000 of their app users. The time an average person spends on a smartphone? 3 hours and
Breaking Down the Barriers to Seamless Interaction
The goal for technology is to one day be able to think about something, and the connection to tech will be so natural and seamless that a simple thought can make it happen. That’s nice to say, but what’s so important about a seamless experience? And while we're
3 reasons to use the free Sentien Launcher for Android
We came out of 2019 with some sobering statistics about our use of mobile technology. According to Statista, the number of people worldwide using smartphones has gone from 2.5 billion in 2016 to 3.2 billion in 2019, with a projected increase to 3.5 billion in 2020.
Harmonizing with our Tech
It is incredibly easy to mindlessly swipe away on our smartphones. These things are ridiculously addictive. How often have you used your device for something productive, only to realize you actually spent the last 10 minutes on your Instagram feed looking at airbrushed photographs?
User Experience: Ambient soundtrack for augmented life.
You’ve probably heard about wearables for augmented reality, right? Some factory worker wearing 5-pound glasses with a display to help him put a screw into the right hole. Well, this article is about a very different kind of wearable experience. Much lighter, yet much more elaborate.